This was a remake of the hospital in
"The Last of Us".
I was responsible for modeling the environment, wide, set dressing and collision .
Special Thanks to the original artist that created the level in "The Last of Us".
Texture: Matthew Trevelyan Johns https://www.artstation.com/trevelyan
Lighting: Mark Shoaf
Naughty Dog production is a team effort and required multiple departments to design and created all areas.